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Earth Eternal and Real World Locations

Lore looks to be the only place that comes close to fitting this discussion topic, so I'm putting it here.  Since Earth Eternal is supposed to take place here on Earth, I've noticed that the various locations on the map are supposed to match up with their real world counterparts... albeit after some changing of the sea levels.  Thus, I have two questions:

 

1.  Where on Earth are Corsica and Earthrise supposed to be?  I'm currently guessing Ireland or some other island in the general viscinity, but the palm trees are throwing me off a bit.  Does anyone have any other ideas or definite proof as to where this is?

 

2.  This is a question for players in Europe or people who have visited Europe.  Does Earth Eternal's scale/terrain match up with their real world counterparts in the here and now?

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"Greenhorn"
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Corsica is the name of a real island. In-game, it also has a few subtle references to a certain area in California, where Sparkplay is based.


                                                                                                     

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1. I'm pretty sure that Corsica and Earthrise are simply fictional additions to the game solely for new players. I don't recall ever reading anything in the lore that related it to a real-world location. All I know is that "Corsica" has something to do with Greece or Rome or something...

 

2. The lands in Europe are pretty much fictional as well. Towns are not placed where they would be in reality, the landmasses aren't shaped particularly similar to the real-world versions, there's no way to tell if it's to scale, and the terrain is completely random.

 

The only things that relate to the real-world are a few landmarks and town names (that I can recall anyway).


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"Earth Guardian"
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How much time would of passed between now to then?


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Thank you Cliff!  While Earthrise does not appear to be an actual island at this point in Earth's history, Corsica is definitely real.  It is an island in the Mediterranean just south-west of France, and was the birthplace of Napoleon.  The shape of Corsica in real life matches up with the shape of Corsica in the game world.  Also, the palm trees that I was wondering about do grow on this real island, so I think it's pretty safe to say that this would be the location.  It appears that this island has been controlled by both the Greeks and Romans, but has been a part of France since around 1770.

 

Bunny:  Thank you for clearing up the scale/terrain question.  I've only just now reached Anglorum, so my sense of scale had to be based off of Corsica... which I had no idea of it's size at the time.  Now that I have reached Anglorum, it's fairly obvious that each section of the world, while decidedly large, is definitely not to scale at this point in time.  I can run about... oh, say 30 miles in real world distance in less than 5 minutes.  It's a necessary change for the sake of the game's playability, but it was a bit of a dissapointment... for about a minute.

 

Most of the real world locations in England/Anglorum appear to match up.  Nottingham and Stonehenge are both where they're supposed to be, and Camelot has taken the place of London.  Bath is somewhat of a puzzle...  The real Bath is a tad bit north of the Ironstone Watch.  In the game, Bath (if they're supposed to be the same town/thermal spas?  I have yet to reach the location...) is positioned right by Welshpool or Shrewsbury.  I'm not sure why it was moved (other than for the purpose of keeping major towns away from the beginning location of Anglorum), but I'm sure that there's probably a good in-game reason.  Mayhaps a rocket in the final war of man happened to explode in the just the right spot to open up another thermal spring?

 

Stealthguy:  The amount of time between our real world time and the time of Earth Eternal would be somewhere around...???  A brief calculation would say:  However long until the final war of man (Unknown amount of time) + The length of the war (40 - 50) years + However long it took for the gods to realize that the beasts needed to return to Earth, convince the Maar to help clean up the radiation, and construct a device that would allow the Maar to leave their caverns (Unknown - Probably somewhere around a decade) + The length of time for cleanup of the radiation (20 years) + The amount of missing lore (2000 years) = over 2100 years at least.

 

This very large amount of time allows for countless changes to occur in the terrain we know now and the terrain that is in Earth Eternal.  For starters, it would appear that the water level of the oceans has risen by a decent bit.  Various peninsulas of Britain have sunk beneath the waves, creating the rounded look that we see in the Earth Eternal map of Anglorum on the western side.  A large section of the center of Britain has flooded, forming the lake.  Bits of comet / the soul of the most powerful faerie, Agalarna, have fallen to Earth, morphing and warping its surroundings in strange ways.  Yes, the world does not look exactly the way it did before, but that just makes it more interesting.

 

Anyone else have any good questions or ideas about the landscape/world of Earth Eternal?  I'd really like to hear other people's theories.

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Sardinia is Earthrise. As for the European regions (Midlands, New Badari, Great Forest etc..), its Part-France for Great Forest, Part-Germany and whole Netherlands for New Badari and Part-France and the whole of Belgium for Midlands.


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Quote | Canaletto posted on 11.03.09 | 07:50

Sardinia is Earthrise. As for the European regions (Midlands, New Badari, Great Forest etc..), its Part-France for Great Forest, Part-Germany and whole Netherlands for New Badari and Part-France and the whole of Belgium for Midlands.

 

You make me cry! You know your geography. But you're Australian, so that might be it. XD

 

Sorry, I just find a large number of Amricans are lacking in world geography and I have a vested interest in it as I'm a travel agent.



 

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Quote | Aurebesh posted on 11.03.09 | 04:42
 

Anyone else have any good questions or ideas about the landscape/world of Earth Eternal?  I'd really like to hear other people's theories.

 

One of the things that disturbs me is Parliment in London/Camelot. What we have left in Earth Eternal is Big Ben (Actually Parliment Tower). The faces are all smashed, and I doubt the real Big Ben (the bell) is not in the housing. However, it seems that with all the workings and masonry of the tower, it shoudl not be standing now. There is a part of the Parliment building called Victoria Tower, which was built like a.. um "brick outhouse." It was meant to house all of Britian's legal documents and was made with steel and limestone.

 

I'm also trying to figure out how a mountian managed to appear in Anglorum, It seems somewhat out of place considering both in game and real world geography. But so does the lake north of Camelot.

 

 



 

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Quote | Sakkano posted on 11.03.09 | 09:31

 

 

One of the things that disturbs me is Parliment in London/Camelot. What we have left in Earth Eternal is Big Ben (Actually Parliment Tower). The faces are all smashed, and I doubt the real Big Ben (the bell) is not in the housing. However, it seems that with all the workings and masonry of the tower, it shoudl not be standing now. There is a part of the Parliment building called Victoria Tower, which was built like a.. um "brick outhouse." It was meant to house all of Britian's legal documents and was made with steel and limestone.

 

I'm also trying to figure out how a mountian managed to appear in Anglorum, It seems somewhat out of place considering both in game and real world geography. But so does the lake north of Camelot.

 

And my last thought is that Camelot is a rather odd name. Historically, I thought Camelot was not located in London, but near the Salisbury Plains (where Stonehenge is).

 

 



 

 “If you want to make an apple pie from scratch, you must first create the universe.” --Dr. Carl Sagan

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IGN: Sakkano Imako a Longtail Druid

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For Clarification.....

 

 


 

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